High-level managed interface for Logitech GamePanel LCD devices.
KeyPressedEventArgs Class
NamespacesGamePanelLCDLibKeyPressedEventArgs

[This is preliminary documentation and is subject to change.]

This class contains the keypress event data.
Declaration Syntax
C#Visual BasicVisual C++
public class KeyPressedEventArgs : EventArgs
Public Class KeyPressedEventArgs _
	Inherits EventArgs
public ref class KeyPressedEventArgs : public EventArgs
Members
All MembersMethodsProperties



IconMemberDescription
Equals(Object)
Determines whether the specified Object is equal to the current Object.
(Inherited from Object.)
Finalize()()()
Allows an Object to attempt to free resources and perform other cleanup operations before the Object is reclaimed by garbage collection.
(Inherited from Object.)
GetHashCode()()()
Serves as a hash function for a particular type.
(Inherited from Object.)
GetType()()()
Gets the Type of the current instance.
(Inherited from Object.)
Key
Identifies the key(s) that were pressed.

MemberwiseClone()()()
Creates a shallow copy of the current Object.
(Inherited from Object.)
ToString()()()
Returns a String that represents the current Object.
(Inherited from Object.)
Inheritance Hierarchy
Object
EventArgs
 KeyPressedEventArgs

Assembly: GamePanelLCDLib (Module: GamePanelLCDLib) Version: 0.1.3302.29568