[This is preliminary documentation and is subject to change.]
This event is raised when a key on the GamePanel LCD device is pressed.
| C# | Visual Basic | Visual C++ |
public event GamePanelLCD..::.KeyPressedEventHandler KeyPressed
Public Event KeyPressed As GamePanelLCD..::.KeyPressedEventHandler
public: event GamePanelLCD..::.KeyPressedEventHandler^ KeyPressed { void add (GamePanelLCD..::.KeyPressedEventHandler^ value); void remove (GamePanelLCD..::.KeyPressedEventHandler^ value); }