[This is preliminary documentation and is subject to change.]
Identifies the key(s) on the GamePanel LCD device that were pressed.
| C# | Visual Basic | Visual C++ |
[FlagsAttribute] public enum KeysEnum
<FlagsAttribute> _ Public Enumeration KeysEnum
[FlagsAttribute] public enum class KeysEnum
| Member | Description |
|---|---|
| Backlight | |
| Soft1 | |
| Soft2 | |
| Soft3 | |
| Soft4 | |
| M3 | |
| MR | |
| SoftA | |
| G1 | |
| G2 | |
| G3 | |
| G4 | |
| G5 | |
| G6 | |
| M1 | |
| M2 |
Note that the key values are bit flags, allowing multiple key presses to be reported at once. Compare the value against these Enums using Or, not Equals.